Hello everyone, I'm trying to do something that seems to have some trick!
I want to render the Specular component (the Specular highlight) in the alpha channel. This workflow very similar to the one used when the VRayMtlWrapper is used to Shadows -> Affect alpha.
It is possible to do this in VRay for Maya?
I want to render the Specular component (the Specular highlight) in the alpha channel. This workflow very similar to the one used when the VRayMtlWrapper is used to Shadows -> Affect alpha.
It is possible to do this in VRay for Maya?
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