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  • Proxy Materials

    Hello,

    I just try to figure out how to work with porxys and multiple materials in Maya.
    It is kind of painstaking to attach every material by hand for a huge object like a car.
    In the 3dMax Section I read about a Multi Mat workflow, but I dont see it in Maya.
    Perhaps someone has a good solution for me.
    Thnx in advance
    Martin

  • #2
    It would be also a great help to import the materials manualy and attach them automaticaly to the shader slots in the vray mesh material.

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    • #3
      I have gave an answer on cgtalk
      www.deex.info

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