Simple scene: a plane in front of sphere. The sphere is set to be reflective metal, the plane is set to be glass. Both vrayMtl. GI is off.
If the reflections are coming from an HDR in a dome light, it works fine. (affect diffuse is off so we just get the reflections)
If the reflections are instead coming from the same HDR in the reflection texture slot in the render settings environment tab, then the HDR reflections are not visible through the glass.
Is there something I am doing wrong?
If the reflections are coming from an HDR in a dome light, it works fine. (affect diffuse is off so we just get the reflections)
If the reflections are instead coming from the same HDR in the reflection texture slot in the render settings environment tab, then the HDR reflections are not visible through the glass.
Is there something I am doing wrong?
Comment