Ok. So, I know many people don't have access to a flame, but I thought I'd throw the question out there as some wise person may have some insight as to what is going on.
We rendered a scene with multichannel EXRs. We bring it into flame, apply the velocity pass the motion blur looks great.
We bring the same scene into flame and it has problems. Certain frames will be severely blurred while others will hardly be blurred at all.
Any idea why that might be the case? Why a pass might work well in one compositing package and not another?
I feel like I've covered this before but when I went back through all my old posts I didn't find any answers.
Thanks!!
We rendered a scene with multichannel EXRs. We bring it into flame, apply the velocity pass the motion blur looks great.
We bring the same scene into flame and it has problems. Certain frames will be severely blurred while others will hardly be blurred at all.
Any idea why that might be the case? Why a pass might work well in one compositing package and not another?
I feel like I've covered this before but when I went back through all my old posts I didn't find any answers.
Thanks!!
Comment