I have been trying to get this thing to render for a week but I can't seem to get rid of the light leaks and spots.
here is a closeup:
Lights:
V-ray Rectangle lights with a intensity multiplier of 10,000.00
U=12
V=56
Subdivs=96
IR Map:
Very High preset
Light cache:
Passes: 32
subdivs: 2000
Sample size: .050
world scale : on
adaptive sampling: on
depth :100
Filter Samples:5
mode : single frame.
I have tried taking the sub dives as high as 5000 but it really doesn't seem to have any effect.
here is a closeup:
Lights:
V-ray Rectangle lights with a intensity multiplier of 10,000.00
U=12
V=56
Subdivs=96
IR Map:
Very High preset
Light cache:
Passes: 32
subdivs: 2000
Sample size: .050
world scale : on
adaptive sampling: on
depth :100
Filter Samples:5
mode : single frame.
I have tried taking the sub dives as high as 5000 but it really doesn't seem to have any effect.
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