Is this a known issue? I need to get a new velocity pass quickly so I turned off lights, shadows and reflections/refraction in the global options. However with those toggled off the velocity pass is very grainy, and sharp. Looks like it hasn't been aliased. Is this supposed to happen? Is that expected behavior? Velocity should still be calculated whether the lights are turn off or not right?
Please advise. Thanks!
Please advise. Thanks!
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