I am working on a animation project which takes place in a dark parking garage. The garage has a multiple of lamps that are reflecting in the floor.
These lights are basically cylinders with a shader with the self illumination on a value of 500.
Rendering 1 frame of the garage will take about an hour on 720p and I still have a very grainy render.
After a lot of testing I found out that the problem in this scene, is mainly the glossy reflections.
I made a test scene to demonstrate the problem. After trying a lot of different settings I got the best results by using the adaptive dmc sampler on 1-4 and ramping up the glossy samples on the floor shader to 1000.
But it still takes about 33 min to render and the result is still grainy.
Can someone maybe give me some advice to get better results? I tried a lot different settings, but maybe I still lack the knowledge of the renderer to get good results.
I am rendering on a i7 4930K with 6 cores @ 3.4Ghz and with 32gig ram.
And I am rendering with vray 3.0 beta, I also tried with vray 2.4, but I get worst results with that.
Maybe an unfair comparison, but I exported the test scene to the octane renderer and with similar settings it took 6 seconds to get the same result as the render below.
this is the test scene (maya 2014) I have being using.
vray_glossy_refl_test.zip
These lights are basically cylinders with a shader with the self illumination on a value of 500.
Rendering 1 frame of the garage will take about an hour on 720p and I still have a very grainy render.
After a lot of testing I found out that the problem in this scene, is mainly the glossy reflections.
I made a test scene to demonstrate the problem. After trying a lot of different settings I got the best results by using the adaptive dmc sampler on 1-4 and ramping up the glossy samples on the floor shader to 1000.
But it still takes about 33 min to render and the result is still grainy.
Can someone maybe give me some advice to get better results? I tried a lot different settings, but maybe I still lack the knowledge of the renderer to get good results.
I am rendering on a i7 4930K with 6 cores @ 3.4Ghz and with 32gig ram.
And I am rendering with vray 3.0 beta, I also tried with vray 2.4, but I get worst results with that.
Maybe an unfair comparison, but I exported the test scene to the octane renderer and with similar settings it took 6 seconds to get the same result as the render below.
this is the test scene (maya 2014) I have being using.
vray_glossy_refl_test.zip
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