Hi,
I'd like to know if it is possible to use python scene access functions in standalone applications.
I use post translate python script to replace textures to tiled textures before exporting .vrscene, which is rendered by vray standalone on render farm. Post translate python script is very useful but it runs on Maya which may need huge memory if scene file is large. To save the memory consumption, I want to run python script after exporting .vrscene and terminating Maya.
Memory can be saved by relaunching Maya and use addSceneContent in post translate to load previously exported .vrscene, but it is preferable to use python scene access functions directly in standalone applications.
Is this possible?
I'd like to know if it is possible to use python scene access functions in standalone applications.
I use post translate python script to replace textures to tiled textures before exporting .vrscene, which is rendered by vray standalone on render farm. Post translate python script is very useful but it runs on Maya which may need huge memory if scene file is large. To save the memory consumption, I want to run python script after exporting .vrscene and terminating Maya.
Memory can be saved by relaunching Maya and use addSceneContent in post translate to load previously exported .vrscene, but it is preferable to use python scene access functions directly in standalone applications.
Is this possible?
Comment