So, I'm trying to keyframe the outline thickness of the Vray Toon node. I can keyframe it fine, and if I render frames individually in maya, the thickness changes as I'd expect between frames. However, when I batch render, it seems that whatever thickness was present when the file was last saved (or when the batch render was started) becomes the constant thickness. It appears that key framing the opacity has the same behavior.
Is there any way around this?
I also tried to use Maya's paintFX toon outlines, but when I render them with V-Ray they don't line up with the object for some reason.
Is there any way around this?
I also tried to use Maya's paintFX toon outlines, but when I render them with V-Ray they don't line up with the object for some reason.
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