Hi all,
We've got a problem with some of our renders... We're running VRay 2.4 on a small render farm (a few networked machines in our office), and batch rendering just using batch render in Maya (not using backburner...).
As we're always working on a couple of scenes or projects at once we will be batch rendering out one scene file, whilst also rendering out stills in the Vray Frame Buffer.
The problem is that occasionally the batch rendered frames will have buckets from the batch rendered scene, but will also contain mixed up buckets from renders we may be doing in the VRay frame buffer at the same time!
Has anyone else come across this?
It happens with various scene files... And batch renders will be going fine until one moment the buckets get mixed up, meaning we have to start the render again, tad annoying! Could it just be a lack of RAM for the renders we have running?
Thanks!
We've got a problem with some of our renders... We're running VRay 2.4 on a small render farm (a few networked machines in our office), and batch rendering just using batch render in Maya (not using backburner...).
As we're always working on a couple of scenes or projects at once we will be batch rendering out one scene file, whilst also rendering out stills in the Vray Frame Buffer.
The problem is that occasionally the batch rendered frames will have buckets from the batch rendered scene, but will also contain mixed up buckets from renders we may be doing in the VRay frame buffer at the same time!
Has anyone else come across this?
It happens with various scene files... And batch renders will be going fine until one moment the buckets get mixed up, meaning we have to start the render again, tad annoying! Could it just be a lack of RAM for the renders we have running?
Thanks!
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