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  • Buckets getting mixed up

    Hi all,

    We've got a problem with some of our renders... We're running VRay 2.4 on a small render farm (a few networked machines in our office), and batch rendering just using batch render in Maya (not using backburner...).

    As we're always working on a couple of scenes or projects at once we will be batch rendering out one scene file, whilst also rendering out stills in the Vray Frame Buffer.

    The problem is that occasionally the batch rendered frames will have buckets from the batch rendered scene, but will also contain mixed up buckets from renders we may be doing in the VRay frame buffer at the same time!

    Has anyone else come across this?

    It happens with various scene files... And batch renders will be going fine until one moment the buckets get mixed up, meaning we have to start the render again, tad annoying! Could it just be a lack of RAM for the renders we have running?

    Thanks!

  • #2
    I suppose you're using DR, aren't you?
    What OS are you running?
    Can you show some images?
    V-Ray developer

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    • #3
      Yeah we're using DR, all the PC's we use are running Windows 7.

      I can't show images I'm afraid as the project is under a do-not-disclose contract! But it's like half (for example) the random buckets over the batch-rendered image will be from the correct scene, then the other half will be from whatever I may be rendering out in a VFB.

      I'm guessing we may just need to avoid the VFB when batch rendering!

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      • #4
        Hm. Have you tried to inspect the logs of the interactive sessions, batch renderings and the slaves?
        Are you sure your network configuration is correct (correct ips, netmask, gateways and broadcasts)?
        V-Ray developer

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