Hello everyone,
It seems animated visibility keys do not carry over from geometry to the proxy. Have other people experienced this? Our situation has many objects being vis keyed within multiple groups, then the top group being proxied. This results in all geometry being on all the time.
A simpler test with only one piece of geometry being vis keyed off and on then proxied results in the same. The geometry is on all the time, the proxy ignores the visibility being keyed off and on.
Is there a known work around or a way to deal with this? We considered turning all the visibility keys to scale keys, but the result would mess with motion blur vectors too much.
Thanks
Russ.
It seems animated visibility keys do not carry over from geometry to the proxy. Have other people experienced this? Our situation has many objects being vis keyed within multiple groups, then the top group being proxied. This results in all geometry being on all the time.
A simpler test with only one piece of geometry being vis keyed off and on then proxied results in the same. The geometry is on all the time, the proxy ignores the visibility being keyed off and on.
Is there a known work around or a way to deal with this? We considered turning all the visibility keys to scale keys, but the result would mess with motion blur vectors too much.
Thanks
Russ.
Comment