Hi,
I've installed Maya 2015 Extension 1 SP5 as well as V-Ray 3.0 for Maya on the network (so called "Thin Client"). And perhaps this is why I cannot launch the vrmat editor (from within the vrmatMtl attribute editor; button "Show VRMat Editor").
When I click that button I get:
So, I thought that this would be fairly easy to fix. I'd just have to locate "asgvisInit" and append its location to sys.path (PYTHONPATH) before launching Maya. But I can't find this anywhere in the V-Ray 3 installation. I installed V-Ray 3 using the ZIP file bundles.
Do you know where it could be located?
I've installed Maya 2015 Extension 1 SP5 as well as V-Ray 3.0 for Maya on the network (so called "Thin Client"). And perhaps this is why I cannot launch the vrmat editor (from within the vrmatMtl attribute editor; button "Show VRMat Editor").
When I click that button I get:
Code:
# Traceback (most recent call last): # File "<string>", line 1, in <module> # ImportError: No module named asgvisInit
So, I thought that this would be fairly easy to fix. I'd just have to locate "asgvisInit" and append its location to sys.path (PYTHONPATH) before launching Maya. But I can't find this anywhere in the V-Ray 3 installation. I installed V-Ray 3 using the ZIP file bundles.
Do you know where it could be located?
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