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Vray3 + Xgen (root_color problem)

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  • Vray3 + Xgen (root_color problem)

    There seems to be a problem in passing additional shader attributes (root_color) from xgen to vray.
    What I am trying to do is to paint a texture and make a ptex with xgen, and use it as a diffuse for VrayMtlHair3 shader.
    The technique works well using mental ray, but vray seems not to be able to get the root_color attribute to override the shader diffuse color.
    Is there any other way how to solve this issue? I have tried other ways but with no results.

  • #2
    Hi,

    Have you read the V-Ray XGen docs here ?
    I just followed the instructions from XGen General and XGen Spline Primitives and got the root_color/tip_color to work
    V-Ray for Maya developer

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    • #3
      Thanks will look into it again.

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