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Mix 32 and 16 bit render elements in exr

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  • Mix 32 and 16 bit render elements in exr

    Hello!

    We would really much want the option to make utility render elements 32 bit (like zDepth, position etc...) while keeping the others as half float.

    Is this a planned feature?

  • #2
    Originally posted by simpadimp View Post
    Hello!

    We would really much want the option to make utility render elements 32 bit (like zDepth, position etc...) while keeping the others as half float.

    Is this a planned feature?
    It is in our "to do" list
    Tashko Zashev | chaos.com
    Chaos Support Representative | contact us

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    • #3
      Perfect! Is there an eta on this feature?

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      • #4
        Not yet, there are a bunch of other things to wade through before we get there. But it should be possible to post-process the rendered output to reduce the precision of the channels that you don't need as full float; I think OpenEXR has Python bindings in the latest version which may help with that.

        Best regards,
        Vlado
        I only act like I know everything, Rogers.

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