The light select pass (when set to "diffuse") should be the same as a lighting pass for the selected light(s). However it instead also includes SSS info in the pass. This means it is not possible to recreate the beauty when using light selects.
As a work around I tried this in comp:
LightSelect - SSS, clamp
+ SSS + specular = beauty
This get's close but does not quite match
I wanted to check into see if this was on your "to do" list for future updates?
thanks!
As a work around I tried this in comp:
LightSelect - SSS, clamp
+ SSS + specular = beauty
This get's close but does not quite match
I wanted to check into see if this was on your "to do" list for future updates?
thanks!
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