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volume gradient across multiple objects

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  • volume gradient across multiple objects

    "what did he say?" I know...I know...
    So this is partially a maya question, and partially a Massive question. I need to create a render pass where I have a gradient from head to toe of the agents in my scene. Sure I can project a texture in maya, but not so much in Massive. I thought if there were some way to assign a solid gradient to them, so no mater where they are placed in world space, they will have the same gradient from toe to head, which will stay projected as they sit/stand/kneel. If I map the grad on the agents (very easy, but...) when the sit down, the grad sits down with them. I need them to move through it as they would a projection.

    Any Suggestions?

    TIA,

    -ctj
    http://www.a52.com

  • #2
    VRayDistanceTexture maybe?
    V-Ray/PhoenixFD for Maya developer

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