Ok, bit of a strange issue here.
I'm dealing with some very small objects in a maya scene. They're smaller than 1cm in some cases.
If I use a translucent Vray material on an object, with another object behind it, vray will render it as if they were clipping (like the object behind the translucent object is protruding into the translucent object). This doesn't happen at larger scales. I only actually noticed it because the issue is made much worse if the refraction color is anything near orange. It also doesn't occur if the inner object has no diffuse color (i.e. chrome).
I've attached images showing the Scene view, the rendered view, and my material settings. the scene has a hollow sphere (double walled) with a translucent vray material on it, and a beveled cube with a plain white vray material on it.
I'm using Maya 2015 Extension 1 + SP5 and Vray 2.4 on Mac OS 10.10.2
this is messing up a project with a looming deadline so any tips would be appreciated!
I'm dealing with some very small objects in a maya scene. They're smaller than 1cm in some cases.
If I use a translucent Vray material on an object, with another object behind it, vray will render it as if they were clipping (like the object behind the translucent object is protruding into the translucent object). This doesn't happen at larger scales. I only actually noticed it because the issue is made much worse if the refraction color is anything near orange. It also doesn't occur if the inner object has no diffuse color (i.e. chrome).
I've attached images showing the Scene view, the rendered view, and my material settings. the scene has a hollow sphere (double walled) with a translucent vray material on it, and a beveled cube with a plain white vray material on it.
I'm using Maya 2015 Extension 1 + SP5 and Vray 2.4 on Mac OS 10.10.2
this is messing up a project with a looming deadline so any tips would be appreciated!
Comment