Hello,
I am dealing with a large scene file around 9 gig, and am rendering out 8K Renders over night. My Memory limit in my Machine is 64 Gig.
When I check them in the morning, everything is fine but obviously my maya.exe process is consuming 30-40 Gig of RAM opposed to 11Gig of RAM normally for this scene file...
When I go to navigate the scene in the viewport, I get this
This only happens after rendering, I can only assume that my memory is maxing out and Nvidia Flips out.~
Once Maya crashes, I open up task manager and the maya.exe process is still there consuming 30gig of RAM, once I end this process and re-enter Maya and load up the scene, everything is fine.
I can only assume that Maya isn't dumping the scene out of its RAM after rendering has finished, does anyone know why?
Regards,
Ashton
I am dealing with a large scene file around 9 gig, and am rendering out 8K Renders over night. My Memory limit in my Machine is 64 Gig.
When I check them in the morning, everything is fine but obviously my maya.exe process is consuming 30-40 Gig of RAM opposed to 11Gig of RAM normally for this scene file...
When I go to navigate the scene in the viewport, I get this
This only happens after rendering, I can only assume that my memory is maxing out and Nvidia Flips out.~
Once Maya crashes, I open up task manager and the maya.exe process is still there consuming 30gig of RAM, once I end this process and re-enter Maya and load up the scene, everything is fine.
I can only assume that Maya isn't dumping the scene out of its RAM after rendering has finished, does anyone know why?
Regards,
Ashton
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