Export alembic attrs from Houdini works great..... If the attr is a point or vertex attr.
Unfortunately what I am exporting from Houdini is instanced geo. point/vert attrs come through from packed geometry just fine, no work, with VRayVertexColors nodes. Beautiful and what I expect.
But this is too much data. 10k instances with 4k polys each on different part of sequence, for a single frame makes for 1.4GB data. If I use detail attributes, only 25MB instead. Obvious choice. I need 100k instances in the end, with 60+ frames, so there is no other option.
How can I access detail attributes with VRMesh node? Any way I can have attribs on the packed geo set attribs for the render? Any other workflow at all.....
Stuck and need a way out...
Unfortunately what I am exporting from Houdini is instanced geo. point/vert attrs come through from packed geometry just fine, no work, with VRayVertexColors nodes. Beautiful and what I expect.
But this is too much data. 10k instances with 4k polys each on different part of sequence, for a single frame makes for 1.4GB data. If I use detail attributes, only 25MB instead. Obvious choice. I need 100k instances in the end, with 60+ frames, so there is no other option.
How can I access detail attributes with VRMesh node? Any way I can have attribs on the packed geo set attribs for the render? Any other workflow at all.....
Stuck and need a way out...
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