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importing shader network with vray node and namespace/renaming causes error

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  • importing shader network with vray node and namespace/renaming causes error

    Hi.
    I'm writing a shading node import and assignment manager and have come across this error when the network that I am exporting/importing includes VRayTexOSL

    I need to import the shading network a few times and want to be able to name space the nodes during import.
    Other vray nodes dont choke on import but it seems that the VRayTexOSL does. Perhaps others do to but haven't got that far due to the error.

    // Error: No node names 'VRayTexOSL1'! //

    Steps:

    Create the node and export.
    Import it again with namespace as option in maya.

    I will hack something to workaround for the time being but it seems that something needs to happen to the node after import and it cant find it due to the renaming of the node..

    Attached file is a zipped .ma file of a shader network that I am trying to import through a script..

    Thanks.
    Attached Files

  • #2
    Yes i got the same error. But it doesn't affect my rendering (for me it works)
    www.deex.info

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    • #3
      We get the error on our end, too, but it still renders fine. It also prints the same error if you don't use a namespace.
      I'll add it to our bug-tracker so one of our developers can look into this.
      How urgent is this?
      Alex Yolov
      Product Manager
      V-Ray for Maya, Chaos Player
      www.chaos.com

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