Hi,
I've created a little tool here which creates an assemblyDefinition node where we can choose to represent an object as either gpucache or a vrmesh (among other things). Of course, on render-time we want these to always be set to the vrmesh one since gpucache won't render at all in V-Ray.
I know that with Maya Software you can set in render globals that the definition of a certain description (such as "vrmesh" or a regex) will be automatically be set on render-time. Is there any way to achieve this with V-Ray today or would it be possible to implement something similar? (see screenshot from Maya Software render globals below)
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Please note:
- We are on one of the latest nightlies of V-Ray for Maya 2015
- We do not only switch between gpucache and vrmesh, we also have a number of other representations - but we will always want to switch to the vrmesh one during rendering
Cheers!
I've created a little tool here which creates an assemblyDefinition node where we can choose to represent an object as either gpucache or a vrmesh (among other things). Of course, on render-time we want these to always be set to the vrmesh one since gpucache won't render at all in V-Ray.
I know that with Maya Software you can set in render globals that the definition of a certain description (such as "vrmesh" or a regex) will be automatically be set on render-time. Is there any way to achieve this with V-Ray today or would it be possible to implement something similar? (see screenshot from Maya Software render globals below)
Please note:
- We are on one of the latest nightlies of V-Ray for Maya 2015
- We do not only switch between gpucache and vrmesh, we also have a number of other representations - but we will always want to switch to the vrmesh one during rendering
Cheers!
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