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Strange reflection glossiness element from vrayBlentMtl

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  • Strange reflection glossiness element from vrayBlentMtl

    I don't know if this is expected behaviour or not, and I don't remember coming across this issue in 3dsmax, but when I have a blend material, my glossiness render element does not give the result I would expect. If I have a material with 0.8 glossiness as coat on a non reflective material, blended at 50%, I would expect the glossiness to remain at 0.8... but the result appears to have been darkened. Reflection filter I would expect to be darkened, but not the glossiness value.
    Any ideas? Am I losing it in my old age?
    Patrick Macdonald
    Lighting TD : http://reformstudios.com Developer of "Mission Control", the spreadsheet editor for 3ds Max http://reformstudios.com/mission-control-for-3ds-max/




  • #2
    The glossiness element is blended like all others. However this element only makes sense if you are using plain VRayMtl materials; it's anyone's guess what's supposed to happen with multiple blended materials.

    Best regards,
    Vlado
    I only act like I know everything, Rogers.

    Comment


    • #3
      Aha, that is true. That was a bit of a stupid question wasn't it. I just assumed Vray might have done some interesting maths to give a sensible result....
      Bizarely, I'm now using a single vrayMtl but for some reason the vrayReflectionGlossiness RE still doesn't match the extraTex RE; it appears brighter (gamma?). I assume it's a color mapping issue. Would it be possible that the extraText have a gamma correction applied and the straight vrayReflectionGlossiness not?
      Patrick Macdonald
      Lighting TD : http://reformstudios.com Developer of "Mission Control", the spreadsheet editor for 3ds Max http://reformstudios.com/mission-control-for-3ds-max/



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      • #4
        If you are saving to an 8-bit file format, then the image will be gamma-corrected, yes - depending on the 3ds Max output gamma settings.

        Best regards,
        Vlado
        I only act like I know everything, Rogers.

        Comment


        • #5
          This was just from viewing in the VFB.
          Patrick Macdonald
          Lighting TD : http://reformstudios.com Developer of "Mission Control", the spreadsheet editor for 3ds Max http://reformstudios.com/mission-control-for-3ds-max/



          Comment


          • #6
            Ah ok. The VFB adds sRGB color correction to almost all elements; it doesn't know that the glossiness one shouldn't have it.

            Best regards,
            Vlado
            I only act like I know everything, Rogers.

            Comment

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