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xgen motionblur and maya batch

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  • xgen motionblur and maya batch

    is there anything i can do to get the right motionblur in maya batch..?
    if i fire up the scene with deadline i get strange results from the farm...

    maya 2015 .. vray 3.0

    i know we had the same issues with max a view years ago and never found a solution...

    Click image for larger version

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  • #2
    It seems that the geometry itself is different even without motion blur.

    My guess is that V-Ray's python scene access scripts cannot be used (vray/scripts/vray/*.py) or that the xgenVRay.py module is not loaded.
    Are there any python-related errors in the log files or the console?

    Pherhaps the PYTHONPATH env var should be set properly as explained here if you are using a V-Ray installation from a .zip file - http://docs.chaosgroup.com/display/V...m+a+.zip+File#

    Also make sure that when opening Maya from one of the machines in the render farm the xgenVRay.py plugin gets properly loaded as explained here - http://docs.chaosgroup.com/display/V.../XGen+General#

    Motion blur renders should work and be identical after getting the geometry (hair) to become identical.

    Let me know if this doesn't help.
    Last edited by viktor.kirilov; 30-07-2015, 04:54 AM.
    V-Ray for Maya developer

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    • #3
      thanks viktor... i had a second look and found the issue...
      i forced deadline to submit the maya file to to the repository...

      had to untick "subit maya scene file" and now its working...
      looks like deadline isnt submitting all the needed xgen files...

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      • #4
        Good to know. Also the issues I'm describing shouldn't be a problem in V-Ray 3.1 for Maya which was just released - or atleast shouldn't impact fur - only archive primitives.
        V-Ray for Maya developer

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