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Strange render mask issue

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  • Strange render mask issue

    Just a heads-up for a possible bug.
    We had a problem getting the render mask working (image mask).
    Making a duplicate of our camera and using that instead appeared to fix the issue.

    I don't have time to investigate further, but I thought it might be useful to post the issue so if someone else is having it, they could try making a new copy of their camera.

    I initially thought it might be a VRay version issue (similar to what we sometimes had in 3dsmax where we needed to update the vray object definitions when versioning up...), but I realise this probably isn't the case as in Maya there is no specific VRayCamera object, just a standard camera...

    It may just have been user-error of course!
    Thanks
    p.
    Patrick Macdonald
    Lighting TD : http://reformstudios.com Developer of "Mission Control", the spreadsheet editor for 3ds Max http://reformstudios.com/mission-control-for-3ds-max/




  • #2
    I'm not sure I understand the problem.
    It will be best if you can send us a scene for investigation.
    V-Ray developer

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