Hey guys,
we've encountered one big issue in our pipeline:
in Vray 3.0 the zDepth-pass is one pixel larger, which caused major problems to our client when layering them with depth.
We need to understand why this happens...
Our settings are the same in both versions (see screenshots).
Is it a feature or a bug?
Cheers
Dominik
we've encountered one big issue in our pipeline:
in Vray 3.0 the zDepth-pass is one pixel larger, which caused major problems to our client when layering them with depth.
We need to understand why this happens...
Our settings are the same in both versions (see screenshots).
Is it a feature or a bug?
Cheers
Dominik
Comment