Hi!
I'm trying to render alot of debris simulated in Houdini.
Each debris particle has an instanced gravel geometry which I export out as alembic instances (packed geometry in Houdini). My problem is getting motionblur to work with these. I am supplying a velocity vector for each instance point which looks correct in Houdini but won't produce any motionblur in vray.
I have no problem getting motionblur to work with regular geometry or regular particles exported from Houdini as alembic to vray.
Is this a known problem or am I missing something?
Cheers,
Simon
I'm trying to render alot of debris simulated in Houdini.
Each debris particle has an instanced gravel geometry which I export out as alembic instances (packed geometry in Houdini). My problem is getting motionblur to work with these. I am supplying a velocity vector for each instance point which looks correct in Houdini but won't produce any motionblur in vray.
I have no problem getting motionblur to work with regular geometry or regular particles exported from Houdini as alembic to vray.
Is this a known problem or am I missing something?
Cheers,
Simon
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