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Errors with the new Maya 2016 Extension 1 SP3

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  • Errors with the new Maya 2016 Extension 1 SP3

    I just attempted a Linux commandline render and experienced this error:

    Code:
    [2015/Sep/10|14:23:27] V-Ray: V-Ray for Maya version 3.10.01 from Jul 20 2015, 17:21:01
    [2015/Sep/10|14:23:27] V-Ray: V-Ray core version is 3.25.01
    Initializing V-Ray for Maya
    
    [2015/Sep/10|14:23:27] V-Ray: Loading plugins from "//192.168.0.111/pipeline/bin/vray/builds/150727_vray_v3.10.01-official-maya2016_linux64/maya_vray/vrayplugins/libvray_*.so"
    [2015/Sep/10|14:23:27] V-Ray: 142 plugin(s) loaded successfully
    [2015/Sep/10|14:23:27] V-Ray: Finished loading plugins.
    [2015/Sep/10|14:23:28] V-Ray: Registered dynamic node vrayMultiProjection (id: 1115335/0x001104C7)
    [2015/Sep/10|14:23:28] V-Ray: Registered dynamic node VRayCurvature (id: 201308280/0x0BFFB878)
    [2015/Sep/10|14:23:28] V-Ray: Registered dynamic node VRaySkinMtl (id: 1115348/0x001104D4)
    [2015/Sep/10|14:23:28] V-Ray: Registered dynamic node VRayPointParticleMtl (id: 1115353/0x001104D9)
    Error: line 1: line 1: Cannot find procedure "shaderBallRendererMenuUpdate".
    Error: line 1: VRay: Could not load the Bifrost module! You will not be able to render Bifrost as isosurface or metaball. Error is:[loadLib] dlopen failed: /192.168.0.111/pipeline/bin/maya/builds/maya_v2016-ext1sp3_linux64/bin/libvraybifrost.so: cannot open shared object file: No such file or directory
    Error: Can't open display:
    // Maya exited with status 1
    I'm using the official V-Ray for Maya 3.10 release with Maya 2016 Extension 1 SP3 (which was released yesterday).

    Since we install both Maya and V-Ray (separately) on the network, no V-Ray specific files are being installed inside of the Maya installation. It seems, however, like V-Ray thinks it will be able to find libvraybifrost.so inside of the Maya installation. In my case, this file does not reside inside of the Maya installation.

    I can also see there's some issue accessing "shaderBallRendererMenuUpdate"...

    This all (commandline-) renders fine on Windows, so it seems to be a Linux-only issue. UPDATE: the issue happens on Windows too ... but it doesn't crash Maya. Se my next post!

    I've asked my colleague to attach the scene to this thread...
    Last edited by Fredrik Averpil; 10-09-2015, 05:45 AM.
    Best Regards,
    Fredrik

  • #2
    Hi again,

    So it seems this also happens on Windows, but it doesn't crash Maya completely:

    Code:
    [2015/Sep/10|14:28:40] V-Ray: V-Ray for Maya version 3.10.01 from Jul 18 2015, 10:56:00
    [2015/Sep/10|14:28:40] V-Ray: V-Ray core version is 3.25.01
    Initializing V-Ray for Maya
    >>>
    [2015/Sep/10|14:28:41] V-Ray: Loading plugins from "//192.168.0.111/pipeline/bin/vray/builds/150727_vray_v3.10.01-official-maya2016_win64/maya_vray/vrayplugins/vray_*.dll"
    [2015/Sep/10|14:28:47] V-Ray: 143 plugin(s) loaded successfully
    [2015/Sep/10|14:28:47] V-Ray: Finished loading plugins.
    [2015/Sep/10|14:28:48] V-Ray: Registered dynamic node vrayMultiProjection (id: 1115335/0x001104C7)
    [2015/Sep/10|14:28:48] V-Ray: Registered dynamic node VRayCurvature (id: 201308280/0x0BFFB878)
    [2015/Sep/10|14:28:48] V-Ray: Registered dynamic node VRaySkinMtl (id: 1115348/0x001104D4)
    [2015/Sep/10|14:28:48] V-Ray: Registered dynamic node VRayPointParticleMtl (id: 1115353/0x001104D9)
    Error: line 1: line 1: Cannot find procedure "shaderBallRendererMenuUpdate".
    Error: line 1: VRay: Could not load the Bifrost module! You will not be able to render Bifrost as isosurface or metaball. Error is:[loadLib] LoadLibrary() failed: 126
    File read in  15.7 seconds.
    Result: //192.168.0.226/prod/proj7/maya/scenes/scene30.mb
    ...
    ...
    ...
    So it may be a problem on both platforms, but it's a fatal error on Linux.
    Best Regards,
    Fredrik

    Comment


    • #3
      Hm, is it possible that the fatal Linux error is caused by the last error "Can't open display"?

      UPDATE on "Can't open display": http://knowledge.autodesk.com/suppor...-to-crash.html
      If we make sure that bifrost is not auto-loaded, we don't get the "Can't open display" error on Linux and the render completes.

      However, there seems to be some problem with Bifrost and shaderBallRendererMenuUpdate.
      Last edited by Fredrik Averpil; 10-09-2015, 05:55 AM.
      Best Regards,
      Fredrik

      Comment


      • #4
        Yep, it's the "Can't open display". V-Ray doesn't require the Bifrost module.
        V-Ray/PhoenixFD for Maya developer

        Comment

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