Hi,
With V-Ray (any version) it seems that HDRI's will change intensity even though there is a slight difference in rotation. This happens with most scenes and is most visible with V-Ray RT.
Here's a scene lit by one HDRI domelight. Both renders were run for the same amount of time.
Top one has a rotation of 235. The bottom has a rotation of 236 using PG's HDRI.
 alt="Click image for larger version
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 alt="Click image for larger version
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You can see a drastic difference in illumination.
Is this a V-Ray bug? RT did not sample it properly or a user setting where I have to turn something on? Thought it was subpixel mapping but this makes no difference.
Edit: The bug seems to be fixed when changing resolution to 1024 from 512. So it's not really a bug but the default setting was not high enough to sample the HDRI properly - maybe this default setting needs to be updated???
With V-Ray (any version) it seems that HDRI's will change intensity even though there is a slight difference in rotation. This happens with most scenes and is most visible with V-Ray RT.
Here's a scene lit by one HDRI domelight. Both renders were run for the same amount of time.
Top one has a rotation of 235. The bottom has a rotation of 236 using PG's HDRI.
You can see a drastic difference in illumination.
Is this a V-Ray bug? RT did not sample it properly or a user setting where I have to turn something on? Thought it was subpixel mapping but this makes no difference.
Edit: The bug seems to be fixed when changing resolution to 1024 from 512. So it's not really a bug but the default setting was not high enough to sample the HDRI properly - maybe this default setting needs to be updated???
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