Announcement

Collapse
No announcement yet.

DOF in cameras rendering as Spherical Camera?

Collapse
X
 
  • Filter
  • Time
  • Show
Clear All
new posts

  • DOF in cameras rendering as Spherical Camera?

    I'm trying without success render DOF in render from Spherical camera.
    I would expect to do DOF effects even in this mode, is it something that doesn't work?

    I will try a diferent scene, but the one I'm working, all was fine in normal perpective camera, but when in Spherical 360 , Dof looks its off.

    Thank you
    Johnny Grilo
    http://www.square-zero-one.com/
    https://www.facebook.com/squarezeroone

  • #2
    The spherical camera doesn't implement the DOF functions right now. I was not entirely sure how this should be implemented at all. I can easily add some depth blur based on a focus distance, but whether that would emulate any real-world physical effect, I don't know.

    Best regards,
    Vlado
    I only act like I know everything, Rogers.

    Comment


    • #3
      Thats the effects that I was looking for, Depth blur.
      Whenever its possible , that feature would be welcomed.
      I haven't tried is motion blur working also right?

      Thank you Vlado.
      Johnny Grilo
      http://www.square-zero-one.com/
      https://www.facebook.com/squarezeroone

      Comment


      • #4
        Yes, motion blur works. Will make a note to look into the DOF part.

        Best regards,
        Vlado
        I only act like I know everything, Rogers.

        Comment

        Working...
        X