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vrayToon overlapping faces
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Scaling one object to 1.001 and setting the line width low enough (0.1 pixel in this case) gets rid of the problem. We might be able to do this with our real geometry.
I know that overlapping faces are not the best things to have. But they are also pretty common when different objects touch each other especially with CAD data. I was hoping for something like the "force backface culling" checkbox that once was in the render globals. Btw where did that go?
Jan
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