Hi!
I have a vrayClipper setup in meshmode, where a plane gets cut by a cube (in intersection mode). The clipping cube is animated (or better: constrained to an animated locator).
Problem is, the clipping edge doesn't move as smooth as I would expect. Check this clip:
http://we.tl/Lb0aGuqtFr
The red cube is just for reference and is contrained to the same locator a the clipping cube. The camera is following the leading locator. Any ideas? Thanks!
I have a vrayClipper setup in meshmode, where a plane gets cut by a cube (in intersection mode). The clipping cube is animated (or better: constrained to an animated locator).
Problem is, the clipping edge doesn't move as smooth as I would expect. Check this clip:
http://we.tl/Lb0aGuqtFr
The red cube is just for reference and is contrained to the same locator a the clipping cube. The camera is following the leading locator. Any ideas? Thanks!
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