Hi,
With 3.3, I noticed it has been updated to support Maya's new color management.
It works really well both in the gui and batch rendering to exrs - perfectly actually and much better than the linear workflow tickbox.
However I can't seem to find out how to render pngs with correct output.
Currently all the swatches and values render correctly under 3.3 when rendering batch to png, however all the srgb textures have still a .454 value burnt into them regardless of what setting I try and change.
Is there a trick to getting this to work? I have an asset library with icons that are png, so the format needs to be png in order to work.
With 3.3, I noticed it has been updated to support Maya's new color management.
It works really well both in the gui and batch rendering to exrs - perfectly actually and much better than the linear workflow tickbox.
However I can't seem to find out how to render pngs with correct output.
Currently all the swatches and values render correctly under 3.3 when rendering batch to png, however all the srgb textures have still a .454 value burnt into them regardless of what setting I try and change.
Is there a trick to getting this to work? I have an asset library with icons that are png, so the format needs to be png in order to work.
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