Hi,
I'm attaching a simple scene (scene3.zip), which has three render layers:
- masterLayer: 1920x1080
- portrait: 1080x1920 (render layer overrides)
- forcehd: 1920x1080 (render layer overrides, active when opening the scene)
I render these using Maya on the commandline (on both Linux and Windows, but I'm giving the Linux syntax example) and I'm specifying -x and -y since I want to render 10% resolution:
The output folder then contains three images:
scene3_masterLayer_camera1.0001.exr (7,987 kb) - 1920x1080 (100%)
scene3_portrait_camera1.0001.exr (7,987 kb) - 1080x1920 (100%)
scene3_forcehd_camera1.0001.exr (83 kb) - 192x108 (10%)
So, for some reason, the -x and -y options doesn't seem to work properly for all render layers.
It seems that depending on number of renderlayers and/or which renderlayer is active when the scene was saved, there are different results.
I would have expected all three render layers to render at 10% resolution, but they don't.
This issue is only hit when I'm using render layer overrides. If you remove the render layer overrides, it all works fine, and all images are successfully rendered in 10% resolution.
Can you reproduce this on your end?
Software versions report:
- Maya 2016 Extension 1 Service Pack 6
- Maya for V-Ray 3.30.02 stable build 26678
Regards,
Fredrik
I'm attaching a simple scene (scene3.zip), which has three render layers:
- masterLayer: 1920x1080
- portrait: 1080x1920 (render layer overrides)
- forcehd: 1920x1080 (render layer overrides, active when opening the scene)
I render these using Maya on the commandline (on both Linux and Windows, but I'm giving the Linux syntax example) and I'm specifying -x and -y since I want to render 10% resolution:
Code:
Render -r vray -x 192 -y 108 -s 1 -e 1 -rl defaultRenderLayer -cam camera1 -rd ... scene3.mb Render -r vray -x 108 -y 192 -s 1 -e 1 -rl portrait -cam camera1 -rd ... scene3.mb Render -r vray -x 192 -y 108 -s 1 -e 1 -rl forcehd -cam camera1 -rd ... scene3.mb
scene3_masterLayer_camera1.0001.exr (7,987 kb) - 1920x1080 (100%)
scene3_portrait_camera1.0001.exr (7,987 kb) - 1080x1920 (100%)
scene3_forcehd_camera1.0001.exr (83 kb) - 192x108 (10%)
So, for some reason, the -x and -y options doesn't seem to work properly for all render layers.
It seems that depending on number of renderlayers and/or which renderlayer is active when the scene was saved, there are different results.
I would have expected all three render layers to render at 10% resolution, but they don't.
This issue is only hit when I'm using render layer overrides. If you remove the render layer overrides, it all works fine, and all images are successfully rendered in 10% resolution.
Can you reproduce this on your end?
Software versions report:
- Maya 2016 Extension 1 Service Pack 6
- Maya for V-Ray 3.30.02 stable build 26678
Regards,
Fredrik
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