Hi All,
I seem to have a re occurring issue when rendering cars with supplied Cad data. I don't do too many cars so sorry of this is a 'noob' question.
Anyway it seems that my reflections don't take into account normal smoothing on the supplied geometry and they become faceted and follow the tessellated shapes. It there a work around or am i too just retouch this out in post. See screengrab below,
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Thanks
Matt
I seem to have a re occurring issue when rendering cars with supplied Cad data. I don't do too many cars so sorry of this is a 'noob' question.
Anyway it seems that my reflections don't take into account normal smoothing on the supplied geometry and they become faceted and follow the tessellated shapes. It there a work around or am i too just retouch this out in post. See screengrab below,
Thanks
Matt
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