Hi,
I'd like to iterate over all VRayMesh objects in a scene and execute the "create a mesh from this proxy" button for each one.
I have:
Can I push that button via code, somehow?
I'd like to iterate over all VRayMesh objects in a scene and execute the "create a mesh from this proxy" button for each one.
I have:
Code:
for object in cmds.ls(type='VRayMesh'): cmds.setAttr(object + '.reassignShaders', 1) # Push the button here
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