I'm getting noisy RGB colors in the render view (like identifying out of range colors) when color mapping is set to "Don't affect colors, only adaptation". If I use color mapping "colormapping only, no gamma" I don't get the noise in the RGB , but it still shows in render elements. It renders in batch correctly though. Is that an option to show clipping in the VFB that I can turn off?
I'm using sun and sky and a physical camera to expose it down using fstops. The render elements also show this noisy image. The AO for instance shows white edges and the interior is black/white speckled. The beauty passes show red/blue around the highlights.
Does anyone know what this is?
Thanks!
Sean
I'm using sun and sky and a physical camera to expose it down using fstops. The render elements also show this noisy image. The AO for instance shows white edges and the interior is black/white speckled. The beauty passes show red/blue around the highlights.
Does anyone know what this is?
Thanks!
Sean
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