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Domelight flipped in viewport?

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  • Domelight flipped in viewport?

    Is it only my machine/setup, or is someone else seeing a domelight with a mapped texture flipped in the viewport? In the rendering it's correct. Using 3.4 nightlies from 4.6.16 on EXT2 SP1, but I also saw this on 3.3 builds from some days/weeks ago.
    In the rendering it's correct.

    Click image for larger version

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  • #2
    Yup, noticed the same thing here. Usually have the domelight visibility off in the viewport, but noticed when I was trying to line up a physical light.

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    • #3
      It's a bug in the viewport. We'll try and fix it for the next release.
      Alex Yolov
      Product Manager
      V-Ray for Maya, Chaos Player
      www.chaos.com

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      • #4
        Thanks! Please drop a line when it's fixed and available in the nightlies.

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