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subdivs of VRayDirt is locked?

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  • subdivs of VRayDirt is locked?

    subdivs of VRayDirt is locked in VRayMaya 3.40.02.

    It is understanding that subdivs of the materials/lights local was locked by VBAS.
    But subdivs of VRayDirt is locked?

    How to increase Suvdivs of AO path only[Extratex]?

    subdivs of VRayDirt is not locked in 3dsMax VRay 3.40.02.

    OakCorp Japan - Yuji Yamauchi
    oakcorp.net
    v-ray.jp

  • #2
    Thanks for lettings us know. Will add a note about it into our system.
    Svetlozar Draganov | Senior Manager 3D Support | contact us
    Chaos & Enscape & Cylindo are now one!

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    • #3
      This issue should be fixed in 3.40.03.
      Svetlozar Draganov | Senior Manager 3D Support | contact us
      Chaos & Enscape & Cylindo are now one!

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      • #4
        Originally posted by svetlozar.draganov View Post
        This issue should be fixed in 3.40.03.

        Has the issue with GI IR and LC not working with the adaptive sampler also been fixed for 3.40.03?

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        • #5
          Originally posted by sharktacos View Post
          Has the issue with GI IR and LC not working with the adaptive sampler also been fixed for 3.40.03?
          BF subdivisions will be greyed out for the next official service pack so yes this has been fixed.
          IM and LC subdivisions however will not be calculated automatically so those should be tweaked always manually.
          Last edited by svetlozar.draganov; 03-08-2016, 04:31 AM.
          Svetlozar Draganov | Senior Manager 3D Support | contact us
          Chaos & Enscape & Cylindo are now one!

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