Hi,
I am messing around with the new Boss toolkit in Maya 2017 and generated some vector displacement exr with the spectral wave solver. The displacement vray generates when set to "vector displacement (absolute)" looks fine although I am getting a facetted specular on the surface. The resolution of the displacement map as well as the tesselation of the mesh seem high enough. Any pointers what the problem might be? (maya 2017 scene file attached)
Thanks,
Jan
vray_vector_ocean.zip
I am messing around with the new Boss toolkit in Maya 2017 and generated some vector displacement exr with the spectral wave solver. The displacement vray generates when set to "vector displacement (absolute)" looks fine although I am getting a facetted specular on the surface. The resolution of the displacement map as well as the tesselation of the mesh seem high enough. Any pointers what the problem might be? (maya 2017 scene file attached)
Thanks,
Jan
vray_vector_ocean.zip
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