I received a report from an artist where they say V-Ray lights doesn't render properly in VP2.0, Maya 2016/V-Ray 3.40.02.
They're comparing with VP2.0 in Maya 2015/V-Ray 3.40.02 where the lights apparently render fine.
In Maya 2016, they're using OpenGL Core Profile.
Do you see this on your end as well?
They're comparing with VP2.0 in Maya 2015/V-Ray 3.40.02 where the lights apparently render fine.
In Maya 2016, they're using OpenGL Core Profile.
Do you see this on your end as well?
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