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  • Region and Crop renders not exiting

    We are testing vray 3.40.03 for maya and doing some standalone renders.

    Full frame renders finish as expected.

    But Region and Crop renders hang at the end after the vrimg has been saved.

    Both end on Cleaning up Texture cache.

    We are using maya 2015, and windows 10.

    Thanks for any help.

  • #2
    Is the issue related to a specific scene or setup? If not, please provide step by step instructions on how to replicate it.
    Thank you in advance.
    Tashko Zashev | chaos.com
    Chaos Support Representative | contact us

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    • #3
      Sorry, for the delay, client deadlines....

      I was using a simple scene with 3 area lights 2 spheres a blend mtl, nothing fancy. I will post the actual files that I was using saturday. I didnt just want to drop off the radar.

      Comment


      • #4
        Please attach the files here or send them to support@chaosgroup.com for investigation.
        Thank you.
        Tashko Zashev | chaos.com
        Chaos Support Representative | contact us

        Comment


        • #5
          https://drive.google.com/open?id=0B-...0lRZGJSVG9jTWs

          there is a zip file that has everything I'm testing with. maya files, one texture map, export scripts and bat files to test each part.

          None of the renders are exiting now, full frame, crop or region renders.

          Any help would be appreciated.

          Thanks

          Comment


          • #6
            Looks like I just actidentally found out what is going on. I'm rendering with the frame buffer on.. to make sure things are working. When I close the frame buffer the render exits.

            When I render with -display=0, everything exits normally.

            I would think it should exit properly either way. Hope this helps.

            Vray really is awesome and you guys are great, thanks for being awesome.

            Comment


            • #7
              You need to use this parameter:
              Code:
                  -autoClose=0/1 - automatically closes the displayed image when rendering
                       is complete
                       (default is 0 - wait for user to close the VFB).
              V-Ray developer

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