I'm having problems when I combine 3 Irradiance maps with the Irradiance map viewer.
I'm saving Irradiance maps for office renders with a camera flythrough.
I'm using Irradiance map for the primary bounces and Light Cache for secondary bounces.
I have 3 different cameras at different angles for the flythrough shots.
I'm saving out the map files with "use camera path" activated for each camera movement.
When I use each saved irradiance map separately for each camera movement, the renders come out as expected.
When I combine all 3 irradiance maps and use that saved file for all the camera movements I get artifacts or low samples.
I thought that when you add an Irradiance map to another in the Irradiance map viewer, it would add the samples to the existing ones? It seems like the samples in certain spots are being overwritten?
I'm saving Irradiance maps for office renders with a camera flythrough.
I'm using Irradiance map for the primary bounces and Light Cache for secondary bounces.
I have 3 different cameras at different angles for the flythrough shots.
I'm saving out the map files with "use camera path" activated for each camera movement.
When I use each saved irradiance map separately for each camera movement, the renders come out as expected.
When I combine all 3 irradiance maps and use that saved file for all the camera movements I get artifacts or low samples.
I thought that when you add an Irradiance map to another in the Irradiance map viewer, it would add the samples to the existing ones? It seems like the samples in certain spots are being overwritten?
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