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Overrides in 2017

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  • Overrides in 2017

    I am looking into Maya 2017, which looks promising, me being ex-xsi and the new render layers being a copy for the most part of how it worked there.

    But I have already came to a problem, not sure if its support or my workflow.

    I create a collection of some objects in my scene, lets call it 'Car' and on that 'Car' collection I want to override the primary visibility.

    My past workflow is that I make vrayobjectproperties for the 'Car' and override the primary vis on that on a pass.

    The problem with that is that then I later want to isolate just the windows on a different layer.
    So I have to break my original vrayobjectproperties, move 'Window' objects into a new one, and go back and set that up on both passes, both vrayobjectproperties.

    So to me Collections SHOULD solve this, as all I would have to do is add the primary visibility to an override on a collection.

    I have to right click and add it from a vrayobjectproperties? And then it affects what is in there, not the collection..

    It needs to be more of a generic attribute for it to affect any object in that collection?
    www.simonreeves.com - me
    www.analogstudio.co.uk - where I work

  • #2
    Doesn't it work if you use the primary visibility from the render stats? The V-Ray object properties were implemented before the notion of "collections" in Maya and for the moment they don't know what to do with them.

    Best regards,
    Vlado
    I only act like I know everything, Rogers.

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    • #3
      Oh let me try that, I only ever made the overrides with the V-Ray object properties so thats what I know. Cheers vlado
      www.simonreeves.com - me
      www.analogstudio.co.uk - where I work

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      • #4
        Could you isolate the windows using the render mask option in the render settings? If you drop the windows into a select set, or give the geo object IDs, you can add that set or Id number to the render mask option...The only problem with this is that Ive found render overrides dont work with it.
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