Hello Chaos-Group members,
I have a question regarding VDB and the steps before rendering starts in maya. I exported some clouds from houdini as vdb, each of them is around 2-5 mb.
I did some instancing via the particle instancer. Then I needed to switch the render Mode to Volumetric Geoemetry otherwise my Instances wouldn't render. I also activated the Probabilistic Volumes in the Render Settings.Vray now optimizes the atmospherics for each instace before rendering, which takes about 2-5 minutes for 400 instances. Is there any way to bake this optimization or speed it up ?
Kind Regards
Pirmin
I have a question regarding VDB and the steps before rendering starts in maya. I exported some clouds from houdini as vdb, each of them is around 2-5 mb.
I did some instancing via the particle instancer. Then I needed to switch the render Mode to Volumetric Geoemetry otherwise my Instances wouldn't render. I also activated the Probabilistic Volumes in the Render Settings.Vray now optimizes the atmospherics for each instace before rendering, which takes about 2-5 minutes for 400 instances. Is there any way to bake this optimization or speed it up ?
Kind Regards
Pirmin
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