Hi,
Not sure if I am missing something, but enabling scatter GI and changing scatter bounces in the fluid attributes does not seem to change anything (for Maya Fluids). I setup a simple fluid container and turned on GI. After enabling GI in the fluid attributes, I tested out different scatter bounce numbers, all which affected the render in no way. The render times remained the same no matter if it was 1 bounce or 100. I tried this for both the volume shaders, VRay Environment FOG and Phoenix FD. Any help would be appreciated.
Thanks in Advance
Not sure if I am missing something, but enabling scatter GI and changing scatter bounces in the fluid attributes does not seem to change anything (for Maya Fluids). I setup a simple fluid container and turned on GI. After enabling GI in the fluid attributes, I tested out different scatter bounce numbers, all which affected the render in no way. The render times remained the same no matter if it was 1 bounce or 100. I tried this for both the volume shaders, VRay Environment FOG and Phoenix FD. Any help would be appreciated.
Thanks in Advance
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