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Image sequence as texture with Distributed Rendering

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  • Image sequence as texture with Distributed Rendering

    Hi,

    I have an .png image sequence connected to the color and alpha of a vray material.
    It renders fine on my machine, but it doesn't work when using Distributed Rendering.
    Is there a workaround for this?

    Thanks

  • #2
    There's an option in the Distributed Rendering Settings to transfer missing assets. Have you enabled it? It will transfer all assets to the DR machines. That is, of course, in case you're not using shared network locations for your assets.
    Alex Yolov
    Product Manager
    V-Ray for Maya, Chaos Player
    www.chaos.com

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