Hi,
I have a scene that was originally created in Maya 2014 and Vray 2.x. I open it up and rendered in Maya 2017 with Vray nightly (Standalone ver. 3.57.01 Build 27199). When I untick "Cache bitmaps between renders" (Render Settings>Overrides>Rendering), regular render and IPR run as normal. However, when I tick "Cache bitmaps between renders", the very 1st rendering runs normally. But Maya crashes every time after I hit stop and hit render again (essentially the 2nd time trying to render after open the scene).
If I assign a default VrayMtl to all scene geos and render with the "Cache bitmaps between renders" ticked, Maya doesn't crash.
I can upload all assets including textures if necessary. The archived project is about 900MB.
Thanks,
Jason
I have a scene that was originally created in Maya 2014 and Vray 2.x. I open it up and rendered in Maya 2017 with Vray nightly (Standalone ver. 3.57.01 Build 27199). When I untick "Cache bitmaps between renders" (Render Settings>Overrides>Rendering), regular render and IPR run as normal. However, when I tick "Cache bitmaps between renders", the very 1st rendering runs normally. But Maya crashes every time after I hit stop and hit render again (essentially the 2nd time trying to render after open the scene).
If I assign a default VrayMtl to all scene geos and render with the "Cache bitmaps between renders" ticked, Maya doesn't crash.
I can upload all assets including textures if necessary. The archived project is about 900MB.
Thanks,
Jason
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