Hi,
Here are 4 images, all IPR with latest and previous nightly builds, but not the stable release (which is fine), in maya 2017.
Is a sphere with vraymtl and a texture map assigned to the gloss channel. First 2 images, cpu and cuda are lit with domelight. Second 2 lit by 2 vray rect lights. I have attached the scene.
Here are 4 images, all IPR with latest and previous nightly builds, but not the stable release (which is fine), in maya 2017.
Is a sphere with vraymtl and a texture map assigned to the gloss channel. First 2 images, cpu and cuda are lit with domelight. Second 2 lit by 2 vray rect lights. I have attached the scene.
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