Hi everyone,
I've got a question for you ^^ !
Currently I'm trying to render and optimize an interior scene.
For the lighting I'm using a dome light and one rectangle light by window to reduce the indirect illumination and add some direct lighting.
I know lighting interior with domelight is not as fast as sunlight but I didn't manage to reproduce the same things with the sun.
The GI is set to default Brute Force Light Cache.
In my scene I've got 2 main characters at the center of the frame and 4 secondaries behind.
They've got yeti hair and fur.
My tests render are done in 512x270
The thing is if I render a frame with the characters and the set, it takes 23 min to render.
Maybe it's too long, I'm not sure but that's not the point.
If I render the set without the characters (all purely hidden, the fur too), it takes 9 min to render.
If I render the scene with the characters but without their material and fur, just in basic lambert material, it's faster ! It takes 7 min to render !?
If I render the scene with the characters in camera visibility off and the fur hidden, it takes 14 min to render !
All those tests are done in low resolution as I'll have to render the scene in 2K...
Is it a normal behavior ?
Is there something I'm missing ?
Is it normal that a scene with less assets, less materials takes longer than a scene with more assets (but in grey basic material) ?
Is it normal that when I'm turning off camera visibility it takes more time to render ?
Thank you for your time and your answers !
^^
Max
I've got a question for you ^^ !
Currently I'm trying to render and optimize an interior scene.
For the lighting I'm using a dome light and one rectangle light by window to reduce the indirect illumination and add some direct lighting.
I know lighting interior with domelight is not as fast as sunlight but I didn't manage to reproduce the same things with the sun.
The GI is set to default Brute Force Light Cache.
In my scene I've got 2 main characters at the center of the frame and 4 secondaries behind.
They've got yeti hair and fur.
My tests render are done in 512x270
The thing is if I render a frame with the characters and the set, it takes 23 min to render.
Maybe it's too long, I'm not sure but that's not the point.
If I render the set without the characters (all purely hidden, the fur too), it takes 9 min to render.
If I render the scene with the characters but without their material and fur, just in basic lambert material, it's faster ! It takes 7 min to render !?
If I render the scene with the characters in camera visibility off and the fur hidden, it takes 14 min to render !
All those tests are done in low resolution as I'll have to render the scene in 2K...
Is it a normal behavior ?
Is there something I'm missing ?
Is it normal that a scene with less assets, less materials takes longer than a scene with more assets (but in grey basic material) ?
Is it normal that when I'm turning off camera visibility it takes more time to render ?
Thank you for your time and your answers !
^^
Max
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