Maya 2017-latest stable release VRay.
When rendering locally the result is as expected. I then save the scene out as a vrscene and render locally the results are very different.
I have a vray clipping object which is a cube and this clips the object which sits above cached out alembic MASh node for the particles.
It seems that the clipping object is cutting through the intended object but also the poly cache, but as you can see in the correct render on the right, they do not.
So why the difference?
NDA in place so no public sharing allowed. (
When rendering locally the result is as expected. I then save the scene out as a vrscene and render locally the results are very different.
I have a vray clipping object which is a cube and this clips the object which sits above cached out alembic MASh node for the particles.
It seems that the clipping object is cutting through the intended object but also the poly cache, but as you can see in the correct render on the right, they do not.
So why the difference?
NDA in place so no public sharing allowed. (
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